Friday, March 23, 2012

Lite Rig V2


Just testing out the basic idea for the base mesh, pretty vanilla human proportions. I decided to go with a non unibody mesh, which I reserve all rights to change my mind on later. The reason being is that the V2 Rig is modular, so I'm going to add functionality that will allow you to break off body parts.
Next on the menu is the head mesh.

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